File.openCompressed

Opens a compressed file for reading or writing. Note: openCompressed can only read files that were saved by Godot, not third-party compression formats. See url=https://github.com/godotengine/godot/issues/28999GitHub issue #28999/url for a workaround.

struct File
@nogc nothrow
GodotError
openCompressed
(
in String path
,
in long mode_flags
,
in long compression_mode = 0
)

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