Height map shape for 3D physics (Bullet only).
Height map shape resource, which can be added to a PhysicsBody or Area.
Height map data, pool array must be of mapWidth * mapDepth size.
Depth of the height map data. Changing this will resize the mapData.
Width of the height map data. Changing this will resize the mapData.
Construct a new instance of HeightMapShape. Note: use memnew!HeightMapShape instead.
See Implementation
Height map shape for 3D physics (Bullet only).
Height map shape resource, which can be added to a PhysicsBody or Area.