1 /**
2 Height map shape for 3D physics (Bullet only).
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.heightmapshape;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.shape;
25 /**
26 Height map shape for 3D physics (Bullet only).
27 
28 Height map shape resource, which can be added to a $(D PhysicsBody) or $(D Area).
29 */
30 @GodotBaseClass struct HeightMapShape
31 {
32 	package(godot) enum string _GODOT_internal_name = "HeightMapShape";
33 public:
34 @nogc nothrow:
35 	union { /** */ godot_object _godot_object; /** */ Shape _GODOT_base; }
36 	alias _GODOT_base this;
37 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
38 	package(godot) __gshared bool _classBindingInitialized = false;
39 	package(godot) static struct GDNativeClassBinding
40 	{
41 		__gshared:
42 		@GodotName("get_map_data") GodotMethod!(PoolRealArray) getMapData;
43 		@GodotName("get_map_depth") GodotMethod!(long) getMapDepth;
44 		@GodotName("get_map_width") GodotMethod!(long) getMapWidth;
45 		@GodotName("set_map_data") GodotMethod!(void, PoolRealArray) setMapData;
46 		@GodotName("set_map_depth") GodotMethod!(void, long) setMapDepth;
47 		@GodotName("set_map_width") GodotMethod!(void, long) setMapWidth;
48 	}
49 	/// 
50 	pragma(inline, true) bool opEquals(in HeightMapShape other) const
51 	{ return _godot_object.ptr is other._godot_object.ptr; }
52 	/// 
53 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
54 	{ _godot_object.ptr = n; return null; }
55 	/// 
56 	pragma(inline, true) bool opEquals(typeof(null) n) const
57 	{ return _godot_object.ptr is n; }
58 	/// 
59 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
60 	mixin baseCasts;
61 	/// Construct a new instance of HeightMapShape.
62 	/// Note: use `memnew!HeightMapShape` instead.
63 	static HeightMapShape _new()
64 	{
65 		static godot_class_constructor constructor;
66 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("HeightMapShape");
67 		if(constructor is null) return typeof(this).init;
68 		return cast(HeightMapShape)(constructor());
69 	}
70 	@disable new(size_t s);
71 	/**
72 	
73 	*/
74 	PoolRealArray getMapData() const
75 	{
76 		checkClassBinding!(typeof(this))();
77 		return ptrcall!(PoolRealArray)(GDNativeClassBinding.getMapData, _godot_object);
78 	}
79 	/**
80 	
81 	*/
82 	long getMapDepth() const
83 	{
84 		checkClassBinding!(typeof(this))();
85 		return ptrcall!(long)(GDNativeClassBinding.getMapDepth, _godot_object);
86 	}
87 	/**
88 	
89 	*/
90 	long getMapWidth() const
91 	{
92 		checkClassBinding!(typeof(this))();
93 		return ptrcall!(long)(GDNativeClassBinding.getMapWidth, _godot_object);
94 	}
95 	/**
96 	
97 	*/
98 	void setMapData(in PoolRealArray data)
99 	{
100 		checkClassBinding!(typeof(this))();
101 		ptrcall!(void)(GDNativeClassBinding.setMapData, _godot_object, data);
102 	}
103 	/**
104 	
105 	*/
106 	void setMapDepth(in long height)
107 	{
108 		checkClassBinding!(typeof(this))();
109 		ptrcall!(void)(GDNativeClassBinding.setMapDepth, _godot_object, height);
110 	}
111 	/**
112 	
113 	*/
114 	void setMapWidth(in long width)
115 	{
116 		checkClassBinding!(typeof(this))();
117 		ptrcall!(void)(GDNativeClassBinding.setMapWidth, _godot_object, width);
118 	}
119 	/**
120 	Height map data, pool array must be of $(D mapWidth) * $(D mapDepth) size.
121 	*/
122 	@property PoolRealArray mapData()
123 	{
124 		return getMapData();
125 	}
126 	/// ditto
127 	@property void mapData(PoolRealArray v)
128 	{
129 		setMapData(v);
130 	}
131 	/**
132 	Depth of the height map data. Changing this will resize the $(D mapData).
133 	*/
134 	@property long mapDepth()
135 	{
136 		return getMapDepth();
137 	}
138 	/// ditto
139 	@property void mapDepth(long v)
140 	{
141 		setMapDepth(v);
142 	}
143 	/**
144 	Width of the height map data. Changing this will resize the $(D mapData).
145 	*/
146 	@property long mapWidth()
147 	{
148 		return getMapWidth();
149 	}
150 	/// ditto
151 	@property void mapWidth(long v)
152 	{
153 		setMapWidth(v);
154 	}
155 }