godot-d ~releases (2022-04-02T06:37:10.8312204)
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HTTPClient.blockingModeEnabled
godot
httpclient
HTTPClient
If
true
, execution will block until all data is read from the response.
bool
blockingModeEnabled
[@property getter]
struct
HTTPClient
@
nogc
nothrow @
property
bool
blockingModeEnabled
(
)
bool
blockingModeEnabled
[@property setter]
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If true, execution will block until all data is read from the response.