godot-d ~releases (2022-04-02T06:37:10.8312204)
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HTTPClient.hasResponse
godot
httpclient
HTTPClient
If
true
, this
HTTPClient
has a response available.
struct
HTTPClient
@
nogc
nothrow const
bool
hasResponse
(
)
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godot
httpclient
HTTPClient
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ResponseCode
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close
connectToHost
getConnection
getReadChunkSize
getResponseBodyLength
getResponseCode
getResponseHeaders
getResponseHeadersAsDictionary
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hasResponse
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isResponseChunked
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blockingModeEnabled
connection
readChunkSize
static functions
_new
static variables
_classBindingInitialized
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GDNativeClassBinding
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__anonymous
variables
_GODOT_internal_name
If true, this HTTPClient has a response available.