Image.loadBmpFromBuffer

Loads an image from the binary contents of a BMP file. Note: Godot's BMP module doesn't support 16-bit per pixel images. Only 1-bit, 4-bit, 8-bit, 24-bit, and 32-bit per pixel images are supported.

struct Image
@nogc nothrow
GodotError
loadBmpFromBuffer
(
in PoolByteArray buffer
)

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