godot-d ~releases (2022-04-02T06:37:10.8312204)
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LightOccluder2D.opEquals
godot
lightoccluder2d
LightOccluder2D
bool
opEquals
(LightOccluder2D other)
struct
LightOccluder2D
@
nogc
nothrow pragma(
inline
, true) const
bool
opEquals
(
in
LightOccluder2D
other
)
bool
opEquals
(typeof(null) n)
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lightoccluder2d
LightOccluder2D
aliases
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_polyChanged
getOccluderLightMask
getOccluderPolygon
opAssign
opEquals
setOccluderLightMask
setOccluderPolygon
toHash
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lightMask
occluder
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