godot-d ~releases (2022-04-02T06:37:10.8312204)
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GDNativeClassBinding.isSoftwareSkinningTransformNormalsEnabled
godot
meshinstance
MeshInstance
GDNativeClassBinding
Undocumented in source.
struct
GDNativeClassBinding
__gshared
@
GodotName
("is_software_skinning_transform_normals_enabled")
GodotMethod
!(
bool
)
isSoftwareSkinningTransformNormalsEnabled
;
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godot
meshinstance
MeshInstance
GDNativeClassBinding
static variables
_meshChanged
_updateSkinning
createConvexCollision
createDebugTangents
createTrimeshCollision
getActiveMaterial
getMesh
getSkeletonPath
getSkin
getSurfaceMaterial
getSurfaceMaterialCount
isSoftwareSkinningTransformNormalsEnabled
setMesh
setSkeletonPath
setSkin
setSoftwareSkinningTransformNormals
setSurfaceMaterial