OccluderPolygon2D.closed

If true, closes the polygon. A closed OccluderPolygon2D occludes the light coming from any direction. An opened OccluderPolygon2D occludes the light only at its outline's direction.

  1. bool closed [@property getter]
  2. bool closed [@property setter]
    struct OccluderPolygon2D
    @nogc nothrow @property
    void
    closed
    (
    bool v
    )

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