If true, closes the polygon. A closed OccluderPolygon2D occludes the light coming from any direction. An opened OccluderPolygon2D occludes the light only at its outline's direction.
The culling mode to use.
A Vector2 array with the index for polygon's vertices positions. Note: The returned value is a copy of the underlying array, rather than a reference.
Construct a new instance of OccluderPolygon2D. Note: use memnew!OccluderPolygon2D instead.
Defines a 2D polygon for LightOccluder2D.
Editor facility that helps you draw a 2D polygon used as resource for LightOccluder2D.