OpenSimplexNoise.getSeamlessImage

Generate a tileable noise image in constant Image.FORMAT_L8 format, based on the current noise parameters. Generated seamless images are always square (size × size). Note: Seamless noise has a lower contrast compared to non-seamless noise. This is due to the way noise uses higher dimensions for generating seamless noise.

struct OpenSimplexNoise
@nogc nothrow const
getSeamlessImage
(
in long size
)

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