Each particle's initial color. If the Particles2D's texture is defined, it will be multiplied by this color. To have particle display color in a SpatialMaterial make sure to set SpatialMaterial.vertexColorUseAsAlbedo to true.
See Implementation
Each particle's initial color. If the Particles2D's texture is defined, it will be multiplied by this color. To have particle display color in a SpatialMaterial make sure to set SpatialMaterial.vertexColorUseAsAlbedo to true.