godot-d ~releases (2022-04-02T06:37:10.8312204)
Dub
Repo
PrismMesh.subdivideDepth
godot
prismmesh
PrismMesh
Number of added edge loops along the Z axis.
long
subdivideDepth
[@property getter]
long
subdivideDepth
[@property setter]
struct
PrismMesh
@
nogc
nothrow @
property
void
subdivideDepth
(
long
v
)
Meta
Source
See Implementation
godot
prismmesh
PrismMesh
aliases
BaseClasses
functions
getLeftToRight
getSize
getSubdivideDepth
getSubdivideHeight
getSubdivideWidth
opAssign
opEquals
setLeftToRight
setSize
setSubdivideDepth
setSubdivideHeight
setSubdivideWidth
toHash
properties
leftToRight
size
subdivideDepth
subdivideHeight
subdivideWidth
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Number of added edge loops along the Z axis.