Displacement of the upper edge along the X axis. 0.0 positions edge straight above the bottom-left edge.
Size of the prism.
Number of added edge loops along the Z axis.
Number of added edge loops along the Y axis.
Number of added edge loops along the X axis.
Construct a new instance of PrismMesh. Note: use memnew!PrismMesh instead.
Class representing a prism-shaped PrimitiveMesh.