godot-d ~releases (2022-04-02T06:37:10.8312204)
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RayCast.setCollisionMaskBit
godot
raycast
RayCast
Sets the bit index passed to the
value
passed.
Note:
Bit indexes range from 0-19.
struct
RayCast
@
nogc
nothrow
void
setCollisionMaskBit
(
in
long
bit
,
in
bool
value
)
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Sets the bit index passed to the value passed. Note: Bit indexes range from 0-19.