Calls method on each member of the given group. You can pass arguments to method by specifying them at the end of the method call.
Note:method may only have 5 arguments at most (7 arguments passed to this method in total).
Note:callGroup will always call methods with an one-frame delay, in a way similar to GodotObject.callDeferred. To call methods immediately, use callGroupFlags with the constantGROUP_CALL_REALTIME flag.
Calls method on each member of the given group. You can pass arguments to method by specifying them at the end of the method call. Note: method may only have 5 arguments at most (7 arguments passed to this method in total). Note: callGroup will always call methods with an one-frame delay, in a way similar to GodotObject.callDeferred. To call methods immediately, use callGroupFlags with the constant GROUP_CALL_REALTIME flag.