godot-d ~releases (2022-04-02T06:37:10.8312204)
Dub
Repo
ScriptEditor.getDragDataFw
godot
scripteditor
ScriptEditor
struct
ScriptEditor
@
nogc
nothrow
Variant
getDragDataFw
(
in
Vector2
point
,
Control
from
)
Meta
Source
See Implementation
godot
scripteditor
ScriptEditor
aliases
BaseClasses
functions
_addCallback
_autosaveScripts
_breaked
_clearExecution
_closeAllTabs
_closeCurrentTab
_closeDiscardCurrentTab
_closeDocsTab
_closeOtherTabs
_copyScriptPath
_editorPause
_editorPlay
_editorSettingsChanged
_editorStop
_fileDialogAction
_filterMethodsTextChanged
_filterScriptsTextChanged
_getDebugTooltip
_gotoScriptLine
_gotoScriptLine2
_helpClassGoto
_helpClassOpen
_helpOverviewSelected
_helpSearch
_historyBack
_historyForward
_liveAutoReloadRunningScripts
_membersOverviewSelected
_menuOption
_onFindInFilesModifiedFiles
_onFindInFilesRequested
_onFindInFilesResultSelected
_openRecentScript
_reloadScripts
_requestHelp
_resSavedCallback
_resaveScripts
_saveHistory
_scriptChanged
_scriptCreated
_scriptListGuiInput
_scriptSelected
_scriptSplitDragged
_setExecution
_showDebugger
_startFindInFiles
_tabChanged
_themeOption
_toggleMembersOverviewAlphaSort
_treeChanged
_unhandledInput
_updateAutosaveTimer
_updateMembersOverview
_updateRecentScripts
_updateScriptConnections
_updateScriptNames
canDropDataFw
dropDataFw
getCurrentScript
getDragDataFw
getOpenScripts
gotoLine
opAssign
opEquals
openScriptCreateDialog
toHash
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name