godot-d ~releases (2022-04-02T06:37:10.8312204)
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Skeleton.setBoneRest
godot
skeleton
Skeleton
Sets the rest transform for bone
bone_idx
.
struct
Skeleton
@
nogc
nothrow
void
setBoneRest
(
in
long
bone_idx
,
in
Transform
rest
)
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_GODOT_internal_name
Sets the rest transform for bone bone_idx.