godot-d ~releases (2022-04-02T06:37:10.8312204)
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Skeleton2D.GDNativeClassBinding
godot
skeleton2d
Skeleton2D
Undocumented in source.
struct
Skeleton2D
package @
nogc
nothrow static
struct
GDNativeClassBinding {
__gshared
@
GodotName
("_update_bone_setup")
GodotMethod
!(
void
)
_updateBoneSetup
;
__gshared
@
GodotName
("_update_transform")
GodotMethod
!(
void
)
_updateTransform
;
__gshared
@
GodotName
("get_bone")
GodotMethod
!(
Bone2D
,
long
)
getBone
;
__gshared
@
GodotName
("get_bone_count")
GodotMethod
!(
long
)
getBoneCount
;
__gshared
@
GodotName
("get_skeleton")
GodotMethod
!(
RID
)
getSkeleton
;
}
Members
Static variables
_updateBoneSetup
GodotMethod
!(
void
)
_updateBoneSetup
;
Undocumented in source.
_updateTransform
GodotMethod
!(
void
)
_updateTransform
;
Undocumented in source.
getBone
GodotMethod
!(
Bone2D
,
long
)
getBone
;
Undocumented in source.
getBoneCount
GodotMethod
!(
long
)
getBoneCount
;
Undocumented in source.
getSkeleton
GodotMethod
!(
RID
)
getSkeleton
;
Undocumented in source.
Meta
Source
See Implementation
godot
skeleton2d
Skeleton2D
aliases
BaseClasses
functions
_updateBoneSetup
_updateTransform
getBone
getBoneCount
getSkeleton
opAssign
opEquals
toHash
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name