godot-d ~releases (2022-04-02T06:37:10.8312204)
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SpringArm.clearExcludedObjects
godot
springarm
SpringArm
Clears the list of
PhysicsBody
objects excluded from the collision check.
struct
SpringArm
@
nogc
nothrow
void
clearExcludedObjects
(
)
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godot
springarm
SpringArm
aliases
BaseClasses
functions
addExcludedObject
clearExcludedObjects
getCollisionMask
getHitLength
getLength
getMargin
getShape
opAssign
opEquals
removeExcludedObject
setCollisionMask
setLength
setMargin
setShape
toHash
properties
collisionMask
margin
shape
springLength
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Clears the list of PhysicsBody objects excluded from the collision check.