SpringArm.springLength

The maximum extent of the SpringArm. This is used as a length for both the ray and the shape cast used internally to calculate the desired position of the SpringArm's child nodes. To know more about how to perform a shape cast or a ray cast, please consult the PhysicsDirectSpaceState documentation.

  1. double springLength [@property getter]
    struct SpringArm
    @nogc nothrow @property
    double
    springLength
    ()
  2. double springLength [@property setter]

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