godot-d ~releases (2022-04-02T06:37:10.8312204)
Dub
Repo
TCP_Server.isListening
godot
tcp_server
TCP_Server
Returns
true
if the server is currently listening for connections.
struct
TCP_Server
@
nogc
nothrow const
bool
isListening
(
)
Meta
Source
See Implementation
godot
tcp_server
TCP_Server
aliases
BaseClasses
functions
isConnectionAvailable
isListening
listen
opAssign
opEquals
stop
takeConnection
toHash
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Returns true if the server is currently listening for connections.