godot-d ~releases (2022-04-02T06:37:10.8312204)
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TCP_Server.opEquals
godot
tcp_server
TCP_Server
bool
opEquals
(TCP_Server other)
struct
TCP_Server
@
nogc
nothrow pragma(
inline
, true) const
bool
opEquals
(
in
TCP_Server
other
)
bool
opEquals
(typeof(null) n)
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