godot-d ~releases (2022-04-02T06:37:10.8312204)
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VisualScript.sequenceDisconnect
godot
visualscript
VisualScript
Disconnect two sequence ports previously connected with
sequenceConnect
.
struct
VisualScript
@
nogc
nothrow
void
sequenceDisconnect
(
in
String
func
,
in
long
from_node
,
in
long
from_output
,
in
long
to_node
)
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Disconnect two sequence ports previously connected with sequenceConnect.