godot-d ~releases (2022-04-02T06:37:10.8312204)
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VisualScriptNode.setDefaultInputValue
godot
visualscriptnode
VisualScriptNode
Change the default value of a given port.
struct
VisualScriptNode
@
nogc
nothrow
void
setDefaultInputValue
(
VariantArg1
)
(
in
long
port_idx
,
in
VariantArg1
value
)
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visualscriptnode
VisualScriptNode
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_getDefaultInputValues
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getDefaultInputValue
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toHash
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_classBindingInitialized
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_GODOT_internal_name
Change the default value of a given port.