godot-d ~releases (2022-04-02T06:37:10.8312204)
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VisualShader.canConnectNodes
godot
visualshader
VisualShader
Returns
true
if the specified nodes and ports can be connected together.
struct
VisualShader
@
nogc
nothrow const
bool
canConnectNodes
(
in
long
type
,
in
long
from_node
,
in
long
from_port
,
in
long
to_node
,
in
long
to_port
)
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VisualShader
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Returns true if the specified nodes and ports can be connected together.