Multiplies Transform by Transform within the visual shader graph.
A multiplication operation on two transforms (4x4 matrices), with support for different multiplication operators.
The multiplication type to be performed on the transforms. See operator for options.
Construct a new instance of VisualShaderNodeTransformMult. Note: use memnew!VisualShaderNodeTransformMult instead.
See Implementation
Multiplies Transform by Transform within the visual shader graph.
A multiplication operation on two transforms (4x4 matrices), with support for different multiplication operators.