godot-d ~releases (2022-04-02T06:37:10.8312204)
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World.opEquals
godot
world
World
bool
opEquals
(World other)
struct
World
@
nogc
nothrow pragma(
inline
, true) const
bool
opEquals
(
in
World
other
)
bool
opEquals
(typeof(null) n)
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world
World
aliases
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functions
getDirectSpaceState
getEnvironment
getFallbackEnvironment
getScenario
getSpace
opAssign
opEquals
setEnvironment
setFallbackEnvironment
toHash
properties
directSpaceState
environment
fallbackEnvironment
scenario
space
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