1 /** 2 Base class for box containers. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.boxcontainer; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.traits; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.globalenums; 22 import godot.object; 23 import godot.container; 24 /** 25 Base class for box containers. 26 27 Arranges child controls vertically or horizontally, and rearranges the controls automatically when their minimum size changes. 28 */ 29 @GodotBaseClass struct BoxContainer 30 { 31 package(godot) enum string _GODOT_internal_name = "BoxContainer"; 32 public: 33 @nogc nothrow: 34 union { /** */ godot_object _godot_object; /** */ Container _GODOT_base; } 35 alias _GODOT_base this; 36 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 37 package(godot) __gshared bool _classBindingInitialized = false; 38 package(godot) static struct GDNativeClassBinding 39 { 40 __gshared: 41 @GodotName("add_spacer") GodotMethod!(void, bool) addSpacer; 42 @GodotName("get_alignment") GodotMethod!(BoxContainer.AlignMode) getAlignment; 43 @GodotName("set_alignment") GodotMethod!(void, long) setAlignment; 44 } 45 /// 46 pragma(inline, true) bool opEquals(in BoxContainer other) const 47 { return _godot_object.ptr is other._godot_object.ptr; } 48 /// 49 pragma(inline, true) typeof(null) opAssign(typeof(null) n) 50 { _godot_object.ptr = n; return null; } 51 /// 52 pragma(inline, true) bool opEquals(typeof(null) n) const 53 { return _godot_object.ptr is n; } 54 /// 55 size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; } 56 mixin baseCasts; 57 /// Construct a new instance of BoxContainer. 58 /// Note: use `memnew!BoxContainer` instead. 59 static BoxContainer _new() 60 { 61 static godot_class_constructor constructor; 62 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("BoxContainer"); 63 if(constructor is null) return typeof(this).init; 64 return cast(BoxContainer)(constructor()); 65 } 66 @disable new(size_t s); 67 /// 68 enum AlignMode : int 69 { 70 /** 71 Aligns children with the beginning of the container. 72 */ 73 alignBegin = 0, 74 /** 75 Aligns children with the center of the container. 76 */ 77 alignCenter = 1, 78 /** 79 Aligns children with the end of the container. 80 */ 81 alignEnd = 2, 82 } 83 /// 84 enum Constants : int 85 { 86 alignBegin = 0, 87 alignCenter = 1, 88 alignEnd = 2, 89 } 90 /** 91 Adds a control to the box as a spacer. If `true`, `begin` will insert the spacer control in front of other children. 92 */ 93 void addSpacer(in bool begin) 94 { 95 checkClassBinding!(typeof(this))(); 96 ptrcall!(void)(GDNativeClassBinding.addSpacer, _godot_object, begin); 97 } 98 /** 99 100 */ 101 BoxContainer.AlignMode getAlignment() const 102 { 103 checkClassBinding!(typeof(this))(); 104 return ptrcall!(BoxContainer.AlignMode)(GDNativeClassBinding.getAlignment, _godot_object); 105 } 106 /** 107 108 */ 109 void setAlignment(in long alignment) 110 { 111 checkClassBinding!(typeof(this))(); 112 ptrcall!(void)(GDNativeClassBinding.setAlignment, _godot_object, alignment); 113 } 114 /** 115 The alignment of the container's children (must be one of $(D constant ALIGN_BEGIN), $(D constant ALIGN_CENTER) or $(D constant ALIGN_END)). 116 */ 117 @property BoxContainer.AlignMode alignment() 118 { 119 return getAlignment(); 120 } 121 /// ditto 122 @property void alignment(long v) 123 { 124 setAlignment(v); 125 } 126 }