1 /**
2 A custom effect for use with $(D RichTextLabel).
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.richtexteffect;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.resource;
25 import godot.reference;
26 import godot.charfxtransform;
27 /**
28 A custom effect for use with $(D RichTextLabel).
29 
30 $(B Note:) For a $(D RichTextEffect) to be usable, a BBCode tag must be defined as a member variable called `bbcode` in the script.
31 
32 
33 # The RichTextEffect will be usable like this: `$(D example)Some text$(D /example)`
34 var bbcode = "example"
35 
36 
37 $(B Note:) As soon as a $(D RichTextLabel) contains at least one $(D RichTextEffect), it will continuously process the effect unless the project is paused. This may impact battery life negatively.
38 */
39 @GodotBaseClass struct RichTextEffect
40 {
41 	package(godot) enum string _GODOT_internal_name = "RichTextEffect";
42 public:
43 @nogc nothrow:
44 	union { /** */ godot_object _godot_object; /** */ Resource _GODOT_base; }
45 	alias _GODOT_base this;
46 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
47 	package(godot) __gshared bool _classBindingInitialized = false;
48 	package(godot) static struct GDNativeClassBinding
49 	{
50 		__gshared:
51 		@GodotName("_process_custom_fx") GodotMethod!(bool, CharFXTransform) _processCustomFx;
52 	}
53 	/// 
54 	pragma(inline, true) bool opEquals(in RichTextEffect other) const
55 	{ return _godot_object.ptr is other._godot_object.ptr; }
56 	/// 
57 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
58 	{ _godot_object.ptr = n; return null; }
59 	/// 
60 	pragma(inline, true) bool opEquals(typeof(null) n) const
61 	{ return _godot_object.ptr is n; }
62 	/// 
63 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
64 	mixin baseCasts;
65 	/// Construct a new instance of RichTextEffect.
66 	/// Note: use `memnew!RichTextEffect` instead.
67 	static RichTextEffect _new()
68 	{
69 		static godot_class_constructor constructor;
70 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("RichTextEffect");
71 		if(constructor is null) return typeof(this).init;
72 		return cast(RichTextEffect)(constructor());
73 	}
74 	@disable new(size_t s);
75 	/**
76 	Override this method to modify properties in `char_fx`. The method must return `true` if the character could be transformed successfully. If the method returns `false`, it will skip transformation to avoid displaying broken text.
77 	*/
78 	bool _processCustomFx(CharFXTransform char_fx)
79 	{
80 		Array _GODOT_args = Array.make();
81 		_GODOT_args.append(char_fx);
82 		String _GODOT_method_name = String("_process_custom_fx");
83 		return this.callv(_GODOT_method_name, _GODOT_args).as!(RefOrT!bool);
84 	}
85 }