godot-d ~master (2021-09-08T21:50:27Z)
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String.opOpAssign
godot
core
string
String
Undocumented in source. Be warned that the author may not have intended to support it.
struct
String
@
nogc
nothrow
void
opOpAssign
(
string
op
)
(
in
String
other
)
if
(
op
== "~" ||
op
== "+"
)
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