godot-d ~master (2021-09-08T21:50:27Z)
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Variant.as
godot
core
variant
Variant
T
as
()
T
as
()
struct
Variant
const
T
as
(
T
)
(
)
if
(
(
isGodotClass
!
T
&&
!
is
(
T
==
GodotObject
)
)
||
is
(
T
:
Ref
!
U
,
U
)
)
GodotType
as
()
R
as
()
inout
(
T
)
as
()
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