Directory.listDirBegin

Initialise the stream used to list all files and directories using the getNext function, closing the current opened stream if needed. Once the stream has been processed, it should typically be closed with listDirEnd. If you pass skip_navigational, then . and .. would be filtered out. If you pass skip_hidden, then hidden files would be filtered out.

struct Directory
@nogc nothrow
GodotError
listDirBegin
(
in bool skip_navigational = false
,
in bool skip_hidden = false
)

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