Directory.open

Open an existing directory of the filesystem. The path argument can be within the project tree (res://folder), the user directory (user://folder) or an absolute path of the user filesystem (e.g. /tmp/folder or C:\tmp\folder). The method returns one of the error code constants defined in @GlobalScope (OK or ERR_*).

struct Directory
@nogc nothrow
GodotError
open
(
StringArg0
)
(
in StringArg0 path
)

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