EditorPlugin.handles

Implement this function if your plugin edits a specific type of object (Resource or Node). If you return true, then you will get the functions EditorPlugin.edit and EditorPlugin.makeVisible called when the editor requests them. If you have declared the methods forwardCanvasGuiInput and forwardSpatialGuiInput these will be called too.

struct EditorPlugin
@nogc nothrow
bool
handles

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