godot-d v0.1.1 (2018-11-04T13:23:39Z)
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InputMapSingleton.actionSetDeadzone
godot
inputmap
InputMapSingleton
struct
InputMapSingleton
@
nogc
nothrow
void
actionSetDeadzone
(
StringArg0
)
(
in
StringArg0
action
,
in
double
deadzone
)
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actionAddEvent
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actionHasEvent
actionSetDeadzone
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