InputMapSingleton.eventIsAction

Returns true if the given event is part of an existing action. This method ignores keyboard modifiers if the given InputEvent is not pressed (for proper release detection). See actionHasEvent if you don't want this behavior.

struct InputMapSingleton
@nogc nothrow const
bool
eventIsAction
(
StringArg1
)
(,
in StringArg1 action
)

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