godot-d v0.1.1 (2018-11-04T13:23:39Z)
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Thread._classBinding
godot
thread
Thread
Undocumented in source.
struct
Thread
package @
nogc
nothrow static
struct
_classBinding {
__gshared
@
GodotName
("start")
GodotMethod
!(
GodotError
,
GodotObject
,
String
,
Variant
,
long
)
start
;
__gshared
@
GodotName
("get_id")
GodotMethod
!(
String
)
getId
;
__gshared
@
GodotName
("is_active")
GodotMethod
!(
bool
)
isActive
;
__gshared
@
GodotName
("wait_to_finish")
GodotMethod
!(
Variant
)
waitToFinish
;
}
Members
Static variables
getId
GodotMethod
!(
String
)
getId
;
Undocumented in source.
isActive
GodotMethod
!(
bool
)
isActive
;
Undocumented in source.
start
GodotMethod
!(
GodotError
,
GodotObject
,
String
,
Variant
,
long
)
start
;
Undocumented in source.
waitToFinish
GodotMethod
!(
Variant
)
waitToFinish
;
Undocumented in source.
Meta
Source
See Implementation
godot
thread
Thread
aliases
BaseClasses
enums
Constants
Priority
functions
getId
isActive
opAssign
opEquals
start
waitToFinish
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name