- addCustomNode
void addCustomNode(StringArg0 name, StringArg1 category, Script script)
Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the category as the parameter.
- opAssign
VisualScriptEditorSingleton opAssign(T n)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(VisualScriptEditorSingleton other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(typeof(null) n)
Undocumented in source. Be warned that the author may not have intended to support it.
- removeCustomNode
void removeCustomNode(StringArg0 name, StringArg1 category)
Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed.