godot-d v0.1.1 (2018-11-04T13:23:39Z)
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VisualScriptNode.setDefaultInputValue
godot
visualscriptnode
VisualScriptNode
Change the default value of a given port.
struct
VisualScriptNode
@
nogc
nothrow
void
setDefaultInputValue
(
VariantArg1
)
(
in
long
port_idx
,
in
VariantArg1
value
)
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godot
visualscriptnode
VisualScriptNode
aliases
BaseClasses
functions
_getDefaultInputValues
_setDefaultInputValues
getDefaultInputValue
getVisualScript
opAssign
opEquals
portsChangedNotify
setDefaultInputValue
properties
_defaultInputValues
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
Change the default value of a given port.