godot-d v0.1.1 (2018-11-04T13:23:39Z)
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VisualShaderNodeTextureUniform._classBinding
godot
visualshadernodetextureuniform
VisualShaderNodeTextureUniform
Undocumented in source.
struct
VisualShaderNodeTextureUniform
package @
nogc
nothrow static
struct
_classBinding {
__gshared
@
GodotName
("set_texture_type")
GodotMethod
!(
void
,
long
)
setTextureType
;
__gshared
@
GodotName
("get_texture_type")
GodotMethod
!(
VisualShaderNodeTextureUniform
.
TextureType
)
getTextureType
;
__gshared
@
GodotName
("set_color_default")
GodotMethod
!(
void
,
long
)
setColorDefault
;
__gshared
@
GodotName
("get_color_default")
GodotMethod
!(
VisualShaderNodeTextureUniform
.
ColorDefault
)
getColorDefault
;
}
Members
Static variables
getColorDefault
GodotMethod
!(
VisualShaderNodeTextureUniform
.
ColorDefault
)
getColorDefault
;
Undocumented in source.
getTextureType
GodotMethod
!(
VisualShaderNodeTextureUniform
.
TextureType
)
getTextureType
;
Undocumented in source.
setColorDefault
GodotMethod
!(
void
,
long
)
setColorDefault
;
Undocumented in source.
setTextureType
GodotMethod
!(
void
,
long
)
setTextureType
;
Undocumented in source.
Meta
Source
See Implementation
godot
visualshadernodetextureuniform
VisualShaderNodeTextureUniform
aliases
BaseClasses
enums
ColorDefault
Constants
TextureType
functions
getColorDefault
getTextureType
opAssign
opEquals
setColorDefault
setTextureType
properties
colorDefault
textureType
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name