- getColorDefault
VisualShaderNodeTextureUniform.ColorDefault getColorDefault()
- getTextureType
VisualShaderNodeTextureUniform.TextureType getTextureType()
- opAssign
VisualShaderNodeTextureUniform opAssign(T n)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(VisualShaderNodeTextureUniform other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(typeof(null) n)
Undocumented in source. Be warned that the author may not have intended to support it.
- setColorDefault
void setColorDefault(long type)
- setTextureType
void setTextureType(long type)