1 /**
2 
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.visualshadernodetextureuniform;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.visualshadernodeuniform;
24 import godot.visualshadernode;
25 import godot.resource;
26 import godot.reference;
27 /**
28 
29 */
30 @GodotBaseClass struct VisualShaderNodeTextureUniform
31 {
32 	enum string _GODOT_internal_name = "VisualShaderNodeTextureUniform";
33 public:
34 @nogc nothrow:
35 	union { godot_object _godot_object; VisualShaderNodeUniform _GODOT_base; }
36 	alias _GODOT_base this;
37 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
38 	package(godot) __gshared bool _classBindingInitialized = false;
39 	package(godot) static struct _classBinding
40 	{
41 		__gshared:
42 		@GodotName("set_texture_type") GodotMethod!(void, long) setTextureType;
43 		@GodotName("get_texture_type") GodotMethod!(VisualShaderNodeTextureUniform.TextureType) getTextureType;
44 		@GodotName("set_color_default") GodotMethod!(void, long) setColorDefault;
45 		@GodotName("get_color_default") GodotMethod!(VisualShaderNodeTextureUniform.ColorDefault) getColorDefault;
46 	}
47 	bool opEquals(in VisualShaderNodeTextureUniform other) const { return _godot_object.ptr is other._godot_object.ptr; }
48 	VisualShaderNodeTextureUniform opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
49 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
50 	mixin baseCasts;
51 	static VisualShaderNodeTextureUniform _new()
52 	{
53 		static godot_class_constructor constructor;
54 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("VisualShaderNodeTextureUniform");
55 		if(constructor is null) return typeof(this).init;
56 		return cast(VisualShaderNodeTextureUniform)(constructor());
57 	}
58 	@disable new(size_t s);
59 	/// 
60 	enum TextureType : int
61 	{
62 		/**
63 		
64 		*/
65 		typeData = 0,
66 		/**
67 		
68 		*/
69 		typeColor = 1,
70 		/**
71 		
72 		*/
73 		typeNormalmap = 2,
74 		/**
75 		
76 		*/
77 		typeAniso = 3,
78 	}
79 	/// 
80 	enum ColorDefault : int
81 	{
82 		/**
83 		
84 		*/
85 		colorDefaultWhite = 0,
86 		/**
87 		
88 		*/
89 		colorDefaultBlack = 1,
90 	}
91 	/// 
92 	enum Constants : int
93 	{
94 		typeData = 0,
95 		colorDefaultWhite = 0,
96 		colorDefaultBlack = 1,
97 		typeColor = 1,
98 		typeNormalmap = 2,
99 		typeAniso = 3,
100 	}
101 	/**
102 	
103 	*/
104 	void setTextureType(in long type)
105 	{
106 		checkClassBinding!(typeof(this))();
107 		ptrcall!(void)(_classBinding.setTextureType, _godot_object, type);
108 	}
109 	/**
110 	
111 	*/
112 	VisualShaderNodeTextureUniform.TextureType getTextureType() const
113 	{
114 		checkClassBinding!(typeof(this))();
115 		return ptrcall!(VisualShaderNodeTextureUniform.TextureType)(_classBinding.getTextureType, _godot_object);
116 	}
117 	/**
118 	
119 	*/
120 	void setColorDefault(in long type)
121 	{
122 		checkClassBinding!(typeof(this))();
123 		ptrcall!(void)(_classBinding.setColorDefault, _godot_object, type);
124 	}
125 	/**
126 	
127 	*/
128 	VisualShaderNodeTextureUniform.ColorDefault getColorDefault() const
129 	{
130 		checkClassBinding!(typeof(this))();
131 		return ptrcall!(VisualShaderNodeTextureUniform.ColorDefault)(_classBinding.getColorDefault, _godot_object);
132 	}
133 	/**
134 	
135 	*/
136 	@property VisualShaderNodeTextureUniform.TextureType textureType()
137 	{
138 		return getTextureType();
139 	}
140 	/// ditto
141 	@property void textureType(long v)
142 	{
143 		setTextureType(v);
144 	}
145 	/**
146 	
147 	*/
148 	@property VisualShaderNodeTextureUniform.ColorDefault colorDefault()
149 	{
150 		return getColorDefault();
151 	}
152 	/// ditto
153 	@property void colorDefault(long v)
154 	{
155 		setColorDefault(v);
156 	}
157 }