1 /**
2 
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.visualscriptfunctionstate;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.reference;
24 /**
25 
26 */
27 @GodotBaseClass struct VisualScriptFunctionState
28 {
29 	enum string _GODOT_internal_name = "VisualScriptFunctionState";
30 public:
31 @nogc nothrow:
32 	union { godot_object _godot_object; Reference _GODOT_base; }
33 	alias _GODOT_base this;
34 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
35 	package(godot) __gshared bool _classBindingInitialized = false;
36 	package(godot) static struct _classBinding
37 	{
38 		__gshared:
39 		@GodotName("connect_to_signal") GodotMethod!(void, GodotObject, String, Array) connectToSignal;
40 		@GodotName("resume") GodotMethod!(Variant, Array) resume;
41 		@GodotName("is_valid") GodotMethod!(bool) isValid;
42 		@GodotName("_signal_callback") GodotMethod!(Variant, GodotVarArgs) _signalCallback;
43 	}
44 	bool opEquals(in VisualScriptFunctionState other) const { return _godot_object.ptr is other._godot_object.ptr; }
45 	VisualScriptFunctionState opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
46 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
47 	mixin baseCasts;
48 	static VisualScriptFunctionState _new()
49 	{
50 		static godot_class_constructor constructor;
51 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("VisualScriptFunctionState");
52 		if(constructor is null) return typeof(this).init;
53 		return cast(VisualScriptFunctionState)(constructor());
54 	}
55 	@disable new(size_t s);
56 	/**
57 	
58 	*/
59 	void connectToSignal(StringArg1)(GodotObject obj, in StringArg1 signals, in Array args)
60 	{
61 		checkClassBinding!(typeof(this))();
62 		ptrcall!(void)(_classBinding.connectToSignal, _godot_object, obj, signals, args);
63 	}
64 	/**
65 	
66 	*/
67 	Variant resume(in Array args = Array.empty_array)
68 	{
69 		checkClassBinding!(typeof(this))();
70 		return ptrcall!(Variant)(_classBinding.resume, _godot_object, args);
71 	}
72 	/**
73 	
74 	*/
75 	bool isValid() const
76 	{
77 		checkClassBinding!(typeof(this))();
78 		return ptrcall!(bool)(_classBinding.isValid, _godot_object);
79 	}
80 	/**
81 	
82 	*/
83 	Variant _signalCallback(VarArgs...)(VarArgs varArgs)
84 	{
85 		Array _GODOT_args = Array.empty_array;
86 		foreach(vai, VA; VarArgs)
87 		{
88 			_GODOT_args.append(varArgs[vai]);
89 		}
90 		String _GODOT_method_name = String("_signal_callback");
91 		return this.callv(_GODOT_method_name, _GODOT_args);
92 	}
93 }