BakedLightmap.atlasGenerate

When enabled, the lightmapper will merge the textures for all meshes into a single large layered texture. Not supported in GLES2.

  1. bool atlasGenerate [@property getter]
    struct BakedLightmap
    @nogc nothrow @property
    bool
    atlasGenerate
    ()
  2. bool atlasGenerate [@property setter]

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