BakedLightmap.useDenoiser

When enabled, a lightmap denoiser will be used to reduce the noise inherent to Monte Carlo based global illumination.

  1. bool useDenoiser [@property getter]
  2. bool useDenoiser [@property setter]
    struct BakedLightmap
    @nogc nothrow @property
    void
    useDenoiser
    (
    bool v
    )

Meta