Control.mouseDefaultCursorShape

The default cursor shape for this control. Useful for Godot plugins and applications or games that use the system's mouse cursors. Note: On Linux, shapes may vary depending on the cursor theme of the system.

  1. Control.CursorShape mouseDefaultCursorShape [@property getter]
  2. long mouseDefaultCursorShape [@property setter]
    struct Control
    @nogc nothrow @property
    void
    mouseDefaultCursorShape
    (
    long v
    )

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