Control.rectMinSize

The minimum size of the node's bounding rectangle. If you set it to a value greater than (0, 0), the node's bounding rectangle will always have at least this size, even if its content is smaller. If it's set to (0, 0), the node sizes automatically to fit its content, be it a texture or child nodes.

  1. Vector2 rectMinSize [@property getter]
  2. Vector2 rectMinSize [@property setter]
    struct Control
    @nogc nothrow @property
    void
    rectMinSize
    (
    Vector2 v
    )

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