EditorSpatialGizmo.addLines

Adds lines to the gizmo (as sets of 2 points), with a given material. The lines are used for visualizing the gizmo. Call this function during redraw.

struct EditorSpatialGizmo
@nogc nothrow
void
addLines
(
in PoolVector3Array lines
,,
in bool billboard = false
,
in Color modulate = Color(1, 1, 1, 1)
)

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