EditorSpatialGizmoPlugin.createHandleMaterial

Creates a handle material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with getMaterial and used in EditorSpatialGizmo.addHandles. Should not be overridden.

struct EditorSpatialGizmoPlugin
@nogc nothrow
void
createHandleMaterial
(
in String name
,
in bool billboard = false
)

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